Interface Design That Survives Contact With Engineering
Product interfaces, design systems and visual identity built in Figma with real components, real states and real accessibility, handed over in a form engineers can build without guessing.
What do UI and product design services include?
UI and product design services cover the visual and interaction layer of a product: interface layouts, component libraries, typography and colour systems, iconography, motion, empty and error states, and responsive behaviour across breakpoints. Anviam delivers these as a documented design system in Figma with named tokens, component variants and accessibility annotations, so engineers implement from specifications rather than measuring screenshots.
- Typical timeline
- 4–10 weeks depending on surface count
- Tooling
- Figma with published component libraries
- Accessibility
- WCAG 2.2 AA contrast and focus states
- Deliverables
- Design system, tokens, annotated specs
- States covered
- Loading, empty, error, permission-denied
- Handoff
- Token export and engineering walkthrough

Most Design Debt Is Created at Handoff
A beautiful set of screens is not a design deliverable. Engineers do not build screens, they build components, and everything the mockups did not cover gets invented under deadline: what the table looks like with no rows, what happens when a name is forty characters, which of the four slightly different button styles is the real one. That invention is where products start looking inconsistent.
So we design the system, not the screenshots. Named tokens for colour, type and spacing. Components with defined variants and states. Explicit empty, loading, error and permission-denied cases. Annotated responsive behaviour at each breakpoint. It is less immediately impressive in a presentation, and it is the difference between a product that stays coherent after twenty sprints and one that does not.
UI & Product Design Services
Design Systems & Component Libraries
Token-driven systems in Figma with variants, states and documentation, matched to your front-end framework.
Product & Application UI
Interface design for dashboards, portals and admin tools, where information density matters more than decoration.
Mobile App Design
iOS and Android interface design respecting each platform's conventions rather than forcing one layout onto both.
Website & Landing Page Design
Marketing site design built around a content model and conversion path, not a fixed set of hero images.
Accessible Interface Design
Contrast, focus order, target sizes and screen-reader semantics designed in rather than retrofitted after an audit.
Brand & Visual Identity
Logo systems, typography, colour and imagery direction, delivered with usage guidelines teams can follow.
How We Work and What You Receive
Design Problems We Are Usually Brought In For
Inconsistent Product UI
Years of features shipped by different people, with six button styles and no shared definition of a card.
Pre-Build Product Design
A product about to be built, where getting the system right first saves months of rework.
Rebrand Rollout
A new brand that has to reach a live product without a six-month freeze on feature work.
Failed Accessibility Audit
A WCAG audit with findings that need design decisions, not just code fixes.
Dense Data Interfaces
Tables, filters and bulk actions that need to stay legible with thousands of rows.
Design-Engineering Friction
Handoffs where builds never quite match the mockups and both sides blame the other.
How a Design Engagement Runs
Audit & Inventory
We catalogue existing screens and components to see what actually exists versus what people think exists.
Foundations First
Type scale, colour tokens, spacing system and grid agreed before any screen design begins.
Components & States
Core components built with every variant and state, reviewed against real content lengths.
Screens & Flows
Key flows assembled from the component library, so screens stay consistent by construction.
Handoff & Support
Annotated specs, token export and an engineering walkthrough, plus review during implementation.
Common Questions About UI & Product Design
UX design decides what the product should do and in what order: user research, information architecture, flows and validation. UI design decides how that looks and behaves: layout, hierarchy, typography, colour, components and states. They overlap, and small projects often merge them, but they answer different questions. If you are unsure whether users need the feature at all, start with UX research; if you know the flow and need it built well, start with UI design.
A design system, with screens assembled from it. You receive a published Figma library with named tokens for colour, typography and spacing, components with their variants and states, and documentation on when to use each. The screens are the demonstration; the system is what lets your team build the next forty screens without drifting.
Yes, and it is common. We treat existing brand assets as constraints and translate them into a product context, which usually means solving the gaps print guidelines never cover: interaction states, accessible contrast pairings, dense-data typography and dark mode. Where a brand colour fails contrast requirements we propose an accessible variant for interface use rather than quietly breaking the guideline or the accessibility target.
With annotated specifications, exported tokens and a live walkthrough rather than a link and good luck. Annotations cover responsive behaviour at each breakpoint, focus order, animation timing and every non-happy-path state. Tokens export in the format your front end consumes, whether that is CSS custom properties, Tailwind config or a native equivalent. We then stay available through implementation, because questions always surface once code meets real data.
Often, and it removes an entire class of handoff problem. Our front-end engineers can implement the design system as real components in React, Next.js, Vue or Angular, with visual regression tests keeping implementation and design in sync. If you have your own front-end team, we work to their conventions and review their implementation instead.
Four to ten weeks for most product engagements. A focused marketing site or a single app flow sits at the short end. A full design system covering a multi-surface product with web, mobile and admin interfaces takes the longer end, and we usually sequence it so the highest-traffic surface is ready for engineering while the rest is still in progress.